as well as the inclusion of the Castlevania IP." The new content does cost a little bit more than previous DLC packs, but Motion Twin explains in the post that the new pricing " reflects the fact that the scope of this DLC is quite a lot bigger than previous DLCs. Q1 is pretty much from January to the end of March, so fans should expect a final release date very soon. RELATED: The Biggest Snubs for The Game Awards 2022įirst and foremost, the DLC is going to cost players $9.99 when it launches in Q1 of 2023. No actual gameplay was shown during the trailer, but the developers did put up a blog on Steam that goes into more detail on what fans can expect from the Konami collaboration. Motion Twin showed off an animated trailer for Dead Cells' Return to Castlevania DLC during the big showcase, which was similar to past DLC trailers' style however, as the trailer went on, viewers can see some of the iconic characters from the Castlevania series, Richter Belmont and Alucard. The title was originally released in 2018 for PC and consoles, and in the years since has made its way to mobile devices with multiple paid expansions. What do you think? Let us know in the comments.Geoff Keighley's The Game Awards 2022 was host to many video game announcements, but one of the most surprising ones was the reveal of a Castlevania-themed DLC for Dead Cells, Motion Twin's indie Metroidvania roguelike. The classic Dead Cells songs have been reworked by Yoann in the style of chiptune / 8-bit music, so make sure to enjoy some retro style runs! Yeah, there’s a lot of explosions in this biome…Īs well as new gameplay content, there’s also a whole new soundtrack available. Some mini platforming style sections are thrown into the level too. Watch out though, because enemy attacks affect them as well so you need to be on your toes. You’ll find them dotted around the Distillery, and if you time it right you can use them to your advantage. Useful for dealing damage to large groups of enemies, throw it down whenever you need a bit of crowd control – which is pretty much always if we’re being honest!Įxplosive barrels aren’t just limited to the barrel launcher and enemy abilities. Onto the weapons now, and we thought that if enemies can hurl barrels at you, then you should be allowed to throw some straight back right? So we’re introducing the barrel launcher-a bazooka-style weapon that fires bouncing exploding barrels, what more can we say?Īfter shock damage arrived in our last update we needed to add a trap that can dish out shock damage too, so we created the tesla coil. They’re also pretty fast, so they can and will chase you down. They’re not the toughest mob out there but they have a pretty devastating self-destruct which can catch you out if you’re not careful. You’ll also have to deal with a sneaky mimic hiding among the regular barrels in the corridors. What’s a new level without new foes? Nothing, so you’ll find some huge fellas who throw some pretty big explosive barrels right into your face, or if you get too close they’ll just smash a barrel onto the ground and jump clear, leaving you to take the blast. There’s also some barrels sitting around that you’ll be able to interact with in a couple of ways, some are harmless and others are quite a bit more dangerous… So expect to see loads of old broken barrels and bottles, pipes venting steam, cool looking metal containers in the background-that kind of thing. The new biome is called The Derelict Distillery and as with all the other levels in Dead Cells, we wanted to give it a distinct atmosphere. You can check out the trailer below, along with additional details via Motion Twin: The update is currently live on PCs, and is scheduled to come to consoles later this summer. The update is called “Barrels o’ Fun” and adds a new area with new enemies and weapons called The Derelict Distillery. Developers Motion Twin and Evil Empire have confirmed the launch date for Dead Cells’ latest update on Switch.
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